Die optie dat je tijdens een wedstrijd 1 speler kunt selecteren, die kunt laten vrijlopen, en je team op CPU modus ondertussen kunt laten verder spelen voor enkele seconden is wel tof.
Verder vind ik deze game er echt uitzien alsof ik naar mijn oude versie van PES 2 (of was het 3) op de PS1 zit te kijken.
Zeebaars kan het nog zo mooi verwoorden, denk dat PES liefhebbers wederom teleurgesteld gaan zijn in de outcome. Getuige ook de eerste speelindrukken die nu al opduiken.
GC: PES 2009 (X360, PS3, PC)
Gespeeld | 21 augustus 2008–De jaren dat Pro Evolution Soccer met trots de koning der voetbalgames genoemd kon worden liggen achter ons. Vorig jaar wist PES 2008 menigeen teleur te stellen, dit met gegronde redenen. Seabass, de producer, bood zelfs zijn excuses aan en beloofde dat PES 2009 een revolutie zou bieden en de echte next-gen PES zou worden. Belofte maakt schuld en Seabass is zonder twijfel schuldig, want een jaar later lijkt PES 2009 nog veel te veel op zijn voorloper.
Dat betekent niet dat er geen verbeteringen in de game zitten. Wat het meest in het oog springt zijn de animaties, die veel vloeiender en in grotere getallen aanwezig zijn. Hierdoor ziet de hele game er soepeler uit, maar ook de gameplay wordt hierdoor enigszins beïnvloed. De extra animaties, zoals kleine voetbewegingen, zorgen ervoor dat een bal verrassend van iemand zijn voet kan springen. Hierdoor lijkt de bal ook vaker zijn eigen weg te kiezen. Zo reageert de bal ook veel beter wanneer deze tijdens zijn weg wordt geblokkeerd of getoucheerd. Een voorbeeld hiervan is een bal die via de muur een compleet andere richting op gaat en verrassend in het doel verdwijnt. Bij dode spelsituaties of in een overbevolkt zestienmetergebied lijkt dit element dan ook voor een interessante draai te kunnen zorgen.
Op visueel gebied zijn er naast de animaties weinig verbeteringen te zien. Wel zijn de framerate-problemen, waar het vorige deel nog last van had, verdwenen en lijken de spelers een stuk beter op de van echte tegenpolen. Daarnaast hebben bekende spelers zoals Ronaldinho, Messi en Ronaldo hun typerende trekjes en zullen technisch venufte spelers automatisch overstapjes doen en op een andere manier dribbelen. Het dribbelen voelt echter langzamer aan dan in de voorgaande delen, dit terwijl dit ook in PES 2008 het geval was. Gelukkig went dit snel en zul je eerder moeten wennen aan de kleine aanpassingen in de passes en schoten. Deze zijn namelijk wederom wat aangepast en zullen voornamelijk bij je eerste potjes voor vreemde caperiolen zorgen.
Een andere nieuwe optie is de mogelijkheid om ervoor te kiezen je teamleden de bal rond te laten spelen, terwijl jij zelf een andere speler bestuurt. Op deze manier is het mogelijk zelf vrij te lopen terwijl de CPU de bal rondspeelt, vervolgens kun je terugschakelen naar de speler die op het moment aan de bal is en een pass geven op de speler die je zojuist vrij hebt gelopen. De kunstmatige intelligentie is dan ook enigszins verbeterd, wat te merken is aan spelers die de ruimte in lopen en de manier van voetballen van de CPU op het hoogste moeilijkheidsniveau. Zo vliegen uiterste scherpe passes, hakjes, schwalbes en smerige overtredingen je om de oren .
Als PES-fanaat is het jammer om te zien dat na de eerste speelsessie wederom een gemixt gevoel naar boven komt drijven. De game blijft leuk om te spelen, maar lijkt veel te veel op zijn voorganger en biedt weinig nieuws. Naast het polijsten van de gameplay voelt het aan alsof de rest van de game niet dezelfde liefde van Konami heeft weten te ontvangen. En laat liefde nou heel erg belangrijk zijn in deze wrede voetbalwereld…
ik speel nog 2008…. het gaat wel veel beter nu.
Ik speel alles 0-0 met Feyenoord op een na hoogste niveau. Alleen ja dan promoveer je dus niet, maar goed tweede divisie is ook leuk!
Morgen komt de grote vergelijking…PES vs Fifa allebei demo ff downloaden
word up!
is er een tijd bekend ofzo?
Morgen zal er geen demo van Pro Evolution Soccer 2009 uitkomen. Dit is bevestigd door Konami UK aan videogamer.com.
Al een tijdje werd er door de PES fans gespeculeerd dat de demo morgen tijdens de store update zou worden vrijgegeven.
“We’ve never said tomorrow,” said the rep. “There will be a demo in due course. Our announcement will be made in conjunction with Sony.”
uhmz
Er is nog geen datum voor de PES demo, helaas.
Heb een beetje sites lopen checken, en ben toch wel erg benieuwd, want Fifa 09 Demo doet mijn voetbal snaar niet echt veel. De meeste journalisten zeggen dat als PEs 5 speelt. Aan de ene kant baal ik daar enorm van, want ik had liever een echte Evolutie gezien inplaats van een Pes 5 HD-likje. Maar ik ben zo junkerig voor een footy game, en aangezien Fifa niet me eerster keus krijgt, jeuk ik toch wel om hem in me handen te hebben.
Wel gaar dat ze de Champions League licentie hebben, maar niet alle teams die erin meedoen ook daadwerkelijk in de game zitten.
Wel gaar dat ze de Champions League licentie hebben, maar niet alle teams die erin meedoen ook daadwerkelijk in de game zitten.
joh! dat is zeker wack leek me juist een dope feature maar als ik dit nou weer hoor pfff.. al die kleine clubs zitten er zeker niet in?
Als Vincken weer even snel is als Lucius dan vind ik de geloofwaardigheid van het spel toch tot een dieptepunt gedaald ![]()
online moet sowieso nu goed gefixt zijn
anders schiet het echt niet op
2008 vond ik wel oke
maar kan altijd beter, heb sowieso liever een pes waar je moet tikken ipv dat je gewoon met indivudele kwaliteiten van spelers simpel een wedstrijd kan beslissen
online moet sowieso nu goed gefixt zijnanders schiet het echt niet op2008 vond ik wel okemaar kan altijd beter, heb sowieso liever een pes waar je moet tikken ipv dat je gewoon met indivudele kwaliteiten van spelers simpel een wedstrijd kan beslissen
tsja, pes2008 was alles behalve een voetbalsimulatie. Zowieso was de gameplay echt achterlijk slecht. Met goede spelers (c. ronaldo/ibrahimovic) kon je moeiteloos het hele veld oversteken, de keeper uitspelen, voorzet op jezelf geven en dan nog eens scoren uit een omhaal.
ik las vandaag een nieuwe review die me wel wat hoop geeft ![]()
[quote]They say some things are classics and are best left untouched, whereas some need to be constantly tweaked or updated. This has been the debate within the WE/Pro Evo community for years. There is a fine divide within the faithful followers of this beautiful game that has served them well for well over a decade now, with many believing that the title should remain true to its core gameplay and not deviate. Other however believe that the game should advance with the constant progression of technology even if its means trying new things.
Change…. It can be a scary thing for many. I am of the opposite breed, one that embraces change in video games and welcomes it with open arms even if it means that mistakes are made. After all, “Why do we fall, sir? So that we might learn to pick ourselves up.” said Alfred to Bruce Wayne. You are probably wondering right now, “Has our old friend Suff lost his mind? This is no PES 2009 preview!” There is a reason to this intro that will become apparent as you churn your way through these words.
Monday morning, walking through London to meet Adam I was thinking “Will Konami deliver this year or will I be left disappointed”. Either way, I was about to find out. Load up the system and you are met with a fresh new intro video that is much better than last year’s effort although still in the same “Art-Deco” style. Clearly more of a European branding influence on the game. All the menus in this game have been revamped and the game has been given a complete refresh. The menu system is much clearer and team selection is now using a rotational system that you will no doubt see in many of the Leipzig videos.
The Menu list was as we all know it with the exception of three new welcome additions; BECOME A LEGEND, LEGENDS (Online Variant) and MESSAGES (Talking to friends in-game via messages). Once we had gotten through all the menus, I popped straight into the Exhibition mode to load up Liverpool vs. Milan for a quick one player experience. A quick look through all the team options I didn’t spot anything new with regards to team customisation and formations etc. But getting through that I was then met with the faces of Torres and Gerrard, which I must say look even better than they did last year (Ronaldo looks phenomenal by the way). So instantly the graphical progress from last year is evident.
The match starts off with some nice cinematic type camera angles and nice graphical touches that are based around last year but the improved visuals make all the difference. The crowds are now blurred into the stadium by focusing solely on the players and action on the pitch, a great cinematic technique which means you avoid having to deal with the hassle and complexities of a good-looking crowd. The most obvious improvement in the stadiums is how good the grass now looks in the wide cam. Added to that that each stadium had its own different grass that wears during gameplay and you realise how much this game has come along graphically. Unfortunately a video of the game will not highlight this. The lighting effects in-game compliments the new improved visuals and varies depending on season and time of day. But along with the grass, the other key graphical improvement was the weather conditions, our build only had rain built in as it was 75% complete but it looks awesome. We are told that the final build will definitely have snow and frozen turf.
There are many other graphical touches including LED ad-boards, new animations unique to players (i.e. Ronaldo free-kick) and slight improvements to the player models. The animation set has also been expanded with a few new ones that we noticed during when performing skill moves, during tackles and all round player movement. But unfortunately the majority of players run with the same animation as last year although the game does feature individual running animations (mainly for more recognisable players). Taking a look at the camera options, Adam and I spotted two more. But disappointingly no sign of the Panning feature that I loved so dearly during the PS2 days. I am silently praying it makes the final cut. All the time playing I had completely forgotten about one of the primary reasons for out visit, Slow Down. Non-existent…. Absolutely no sign of it what so ever. We saw the rare frame rate drop for a millisecond, but that’s me being extremely harsh as the game flows flawlessly at what I assume to be 30 frames per second. Slow down in replays? Again, perfect and with the addition of some nice camera effects during replays (a bit Hollywood-esque)
Now let’s get into the real nitty-gritty, Gameplay. The minute you pick up the controller you notice that there is a significant difference between PES 2009 and its predecessor. Pace. Adam and I felt this game had a slower more conservative pace to it a la PES 5. Later on we decide it was more between PES 5 and 6. Big tick for Konami there, out the window goes the ridiculous arcade pace of PES 2008 that I absolutely refused to review (for those of you whom were wondering where my review for PES 2008 was last year–in the garbage). This time you can actually play a game of football, by passing and moving and simply enjoying the pace of the game.
Looking at the other aspects of play, one of the key improvements to the overall game is Ball Physics. This has had the knock-on effect of improving the game all-round. I thought it would be impossible for Konami to match what its rival had done with shooting this year, but they have really got it. The ball actually feels like it has weight on it and gone are those ridiculous shots from last year. You can only hit those if you connect perfectly. The ball also travels realistically on true-to-life trajectories mimicking what you would see in real life. During set-pieces you really get a feel of the ball physics improvements, as free-kicks take a lot of getting used to. Fill up the power meter half way and it’s too much!
Passing is slightly better with less of that “tuck, tuck, tuck” sound effect, however it’s still not quite organic enough. Being fair however this may be due to the fact that the trapping in this game has not been improved for years now. The new manual passing system is a welcome addition, but will take some getting used to as it relies entirely on the right analogue stick. But if it means less misplaced passes that sometimes have you furious at the game, then Hallelujah! Move the stick the in the direction you want to pass and the longer you hold it down the more weight on the pass.
Skill moves and player pace you ask? Skill moves now are now based on quick intricate-movements of the D-pad or left analogue in conjunction with holding down the R2/RT button. The R2 button is pretty useless in some of the lesser known players but pick Ronaldo and Messi and simple flicking of the stick will make you look like a king in front of all your mates. This is a much more intuitive control system, which allows players to manoeuvre their players based on their own natural accuracy and speed using a controller. Player pace is also realistic but this time players with pace can’t automatically burn a defender. Ryan Babel would be able to just edge out Zambrotta on the wing to whip in a cross, but when I switched him to the other side; he had more luck beating Maldini. Gone are the days of players with pace absolutely humiliating slower wing-backs.
There have also been some changes made to tackling in this game. The intensity that you hold or press the X/A button will decide what kind of standing tackles your player performs (bonus for SIXAXIS, DUALSHOCK 3 players). Goalkeepers worries? I can’t remember which PES it was that had seen the most improvement in goalkeepers, but this was almost on par with that. They respond well, rush off the line quickly to make themselves big and collect from a striker one on one. Even their reactions are better and when they smother it, they are always first on top of the ball. So, we give the crew at Konami another tick.
The big one though has always been artificial intelligence. It’s truly what makes or breaks a game in most cases. So how does PES 2009 compare to PES 2008. Well still no sign of TEAMVISION for me personally but there does seem to be some improvement in the player responses. I personally did have some issues with player positioning although that may be more down to tactics than AI faults. One issue I did have though was the lack of intelligent CPU controlled runs by players in front of me when in possession. Sometimes they made the moves, other times they were static waiting to receive a pass. Try to trigger the runs and there was almost no response until you were within 5 yards of the player. This however was my only fault with the game during our play test. Oh yeah and the fact that I still can’t find TEAMVISION! Is it real?
Focusing on game modes specifically now, the Become a Legend mode is one that Europe has been anticipating for years. Konami were first to incorporate it in a football game (PS2- Japan only) however EA have now stolen the show and made a massive feature of it particularly with online play. So how does Konami react? Simple, a much deeper mode that last more than 4 seasons and gives you more control and customisation of your player attributes based on your own individual performances. Pass well in a game and your passing stats can go up quite a bit. Do it in practice and the increase is less significant but still enough to boost your stats. Consistently show poor heading ability and you will see that downwards arrow meaning your heading ability is going down.
So what’s the aim? Well create your player, start in a non-league side playing an introductory game and wait for the offers to come in from the league that you select first. Go to a mid-table club and you will find yourself warming the bench. Sign for a lower table side that may be in the relegation dog-fight and you may be the man to save them from the drop and get more first team action that helps your career progress. Get my jist? Unfortunately we couldn’t test the online variant of Become a Legend as the game’s online servers aren’t up and running. But we are told you can take your player online to play with friends.
“Master League, tell us all about it!”
Well unfortunately there isn’t much to report here as it’s predominantly based on last years. With that I mean the only change being that the transfer system in game is no longer a ridiculous wait with no hint as to what Club and Player requirements are and before you know it the transfer deadline has passed. These are now much easier with separate negotiations between you and the club and you and the player once the club accepts your offer. Also, no need to wait a whole day for an answer, the ticker means its almost instant so you can make more offers. Thank god, no more time putting in 5 offers before I actually get the Player!
So all in all PES 2009 sounds like the total package, given that there weren’t that many complaints. Well unfortunately given that it is a big improvement on PES 2008 isn’t really saying much, especially for PS3 players. Last years game was a shock to all fans and still remains an enigma to the WENB team. But Konami went back to its roots to make this game more playable and enjoyable, in an effort to make it much more of a simulation that all the previous titles were. This brings me back to the jargon I was talking about in the first paragraph which I’m sure most of you have forgotten by now! Should PES as a title change or deviate from the core gameplay system that has made it so successful in the last generation or should it remain faithful to it?
Picture this; You go to buy your first car; you see many in the dealership. All your friends have Golf GTI’s, a car that you know is brilliant with a great engine that has been well publicised and highly praised. Do you buy it because your mates have it and praise it? Do you buy it although you know that it is based on the old V6 engine and chassis, one that is superb but been around for 5 years? The car you are buying is brand new, fully loaded with options, fresh paint job and zero miles on the clock. It’s a dilemma….
[b]Bottom line is that PES 2009 is a very good game. It is everything I expected it to be given that Konami only had one year to fix a whole host of problems that crippled their game last year. This is clearly what last year’s version should have delivered. But what used to be the games biggest strength I feel is now becoming its Achilles heel. It is now three years since next-gen systems appeared on the block, yet PES is still running on what is essentially a PS2 engine. Yes, the front-end is looking significantly better and there are new game modes but it remains at core a PS2 game. It was a successful engine and it is still highly enjoyable and almost classic. This will make many fans of the series rejoice and sing in glory, but for many others they will feel it hasn’t improved significantly enough. Next-gen requires completely revamped gameplay that supplies a much more real and immersive football experience. This is why I have stated many times in previous podcasts that PES 2010 will be a huge year for Konami. Add to the equation that their main rival is getting there… my worry is that although PES 2009 is a highly enjoyable game with a host of all new features and great classic gameplay, Konami are one year behind with a lot of catching up to do. Its time for change, even if mistakes are made along the way. As Alfred told Bruce Wayne… we all learn from our mistakes and it makes us stronger.[/b]
Fans of the series will enjoy PES 2009, because it has gone back to its essence in a good way. But don’t expect a revolution; this is an evolution and a much needed one.[/quote]
9 minuten Inter–Man Utd
mjah niet echt overtuigend nog steeds denk dat ik geen footy ga kopen dit jaar. Wil wel de demo zelf spelen maar geen idee wanneer die nou uitkomt.
Konami Digital Entertainment GmbH has announced the availability of a playable demo of its forthcoming PES 2009 title for PLAYSTATION®3, Xbox 360 and PC on 2nd October.
Due for release on 17th October, PES 2009 marks the triumphant return of what is regarded as the most realistic football title for any format. Users will be treated to an expansive playable demo of the new title, with the bespoke version offering a full five-minute Exhibition multiplayer match.
Players will be able to select fully licensed Manchester United, Liverpool, Real Madrid, and Barcelona club teams, or the licensed Italian or French national sides. The demo will allow users an early taste of the all-new elements set to further bolster PES 2009’s reputation as the definitive football game. All new visuals with completely remodeled players and animations, and new physics routines to ensure the ball behaves more realistically have been included, while the AI of the CPU sides has been enhanced to provide an ever evolving challenge.
The PES 2009 demo will also include promotional videos detailing the new game’s ‘Become a Legend’ and online ‘Legends’ modes, which see the player controlling just one player within a team and attempting to forge a career in football. Starting as a promising 17-year-old, players must force their way into the first team and produce a series of blistering performances which will ultimately result to a move to one of Europe’s biggest sides. Or, on the flipside, poor performances can see a player struggling in the lower leagues and eventually being released…
Mja, ziet er zwaar arcade uit als ik naar die pot kijk. Grafisch nop erop vooruit gegaan. A.s. donderdag sta ik gewoon in de winkel voor Fifa.
Mja, ziet er zwaar arcade uit als ik naar die pot kijk. Grafisch nop erop vooruit gegaan. A.s. donderdag sta ik gewoon in de winkel voor Fifa.
fifa speelt ook niet lekker man.. te bizar voor woorden dat er gewoon geen goede footy game is.. echt klote
wat dacht je van de real thing…stelletje Playstation-gays
ja morgenavond is Jan Koller weer in de NL zalen te bewonderen



